Germany-based video game company CipSoft has released a game that fully operates on the Litecoin blockchain and does not have a central server according to an announcement published on twitter today. Named LiteBringer, the online role-playing game is similar to CipSoft’s first video game Tibia which involves fantasy characters, difficult quests and rewards. In LiteBringer though, the game’s weapons, and characters would be stored on the LTC blockchain which can also be transferred between players.
In fact, every move in the game is a transaction on the Litecoin blockchain that would allow players to actually earn LTC. This integration would make the game the first of its kind to make use of the LTC blockchain.
Charlie Lee, the creator of Litecoin called CipSoft as one of the pioneers of online gaming and welcomed the move of developing the first true Litecoin game.
The first ever role playing game built upon the #Litecoin blockchain was just announced during our Litening Series event!
We’re very happy and excited for @litebringergame for making this possible.
Check it out at /4FJSWUXVhd
— Litecoin Foundation (@LTCFoundation) September 15, 2020
Lead product manager of LiteBringer and one of the founders of CipSoft, Ulrich Schlott, believed that blockchain technology had the potential to revolutionize gaming by giving all the “power” to the players which made LiteBringer “thrilling.” Moreover since the game has been based on the LTC blockchain it also has miners that added to the “continued existence of the network,” that made the game “immortal,” according to the CipSoft team. The following video shows the trailer of the LiteBringer game.
Meanwhile, there have been other blockchain-based games that run on Ethereum and Bitcoin. Some of which are World of Ether, MegaCryptoPolis, that allow users to earn ETH, while Neon District is another role playing game where users can transfer their assets to the Ethereum mainnet. In more recent news, the Bitcoin-based game Lightnite launched BTC rewards earlier this month.